Currently lecturing in Web Design and Development, Zack Anderson also works to develop mobile applications, websites and 3D modelling.
‘I’ve always been very creative, be it with a pencil, a hammer or a tin of spray paint. I started applying my creativity to 3D modelling around 7 years ago when I got my hands on Autodesk Maya as part of a college course. I purchased a video tutorial from Digital-Tutors on car modelling in Maya and have never looked back. Cars have always been a big source of my creativity, from their smooth lines to the grunt from their exhaust. I combined my love for cars with my newly acquired 3D modelling skills, to model up any car that I’ve ever driven and those that everyone wish they could own. Even to this day my portfolio has a strong four wheel influence. Back in the day, I also found it to be a good source of quick cash, getting small freelance jobs designing concept cars and alloy wheels for various companies home and abroad.
After completing the initial college course in Multimedia Creation, I got a place at Grays School of art. Throughout the course I implemented my 3D tricks into as many projects as I could get away with. It was only during my fourth year that I developed a keen interest in Interface and Web design. I started working on mobile games and applications, publishing to Apple and Google’s respective stores. I found this work very rewarding due to the restraints and the requirements that user interfaces should follow in order to bring the best out of an application.’
‘These days I lecture in Web Design and Development, I spend my days influencing the design decisions of my students and so far, enjoying every second of it. But in my spare time I’m still developing mobile applications, websites and of course modelling cars in 3D.’